Skip to main content

The Hunger Games

In these past few days, at the Tjärnö Marine Biological Laboratory in Sweden, we have been doing an experiment based on how temperature affects a shrimp species (Crangon crangon) in the presence of a predator and a competitor.

Guided by Dr. Silvan Goldenberg, we will run different tests to see how C. crangon responds to different situations. These situations are based on a main aspect: the temperature. There will be two different sets of temperature - the ambient temperature, which is 22°C, and the situation of a possible global warming, with a temperature of 26°C. We will also test to see how this species reacts to the presence of a competitor and the presence of a predator (crab Carcinus maenas). This species of shrimp is abundant in Scandinavia and is important for fisheries.





Left: Shrimp (Crangon crangon) used in this project. Right: Crab (Carcinus maenas) as the predator.

Before we began the experiments, we did some pilot tests to set up the best conditions and variables to be studied and to select our shrimp species. We collected the organisms near the station.

Collection of organisms

 We are also using the platform Arduino to control the temperature of the aquaria. Now, we are finishing setting up the experimental design. After we start the project, we will be evaluating if the feeding behaviour of the shrimp changes when we put another competitor of the same species, an isolated predator, or both competitor and predator. We will check if:

  • shrimp interact with competitor/predator 
  • if this interaction is positive or negative 
  • how long will they take to eat the food 
  • if they will compete for the food or ignore it 

We will compare these behaviours at different temperatures. The organisms will be collected every night and we will let them starve overnight and acclimatize.


 Arduino used to control the temperature of the water and set up of the experiment.

The results will be very important to analyse their behaviour under a predicted global warming scenario. We hope the experiment will have positive results and we can’t wait to share our findings with you.
So, this is all very relatable to the movie Hunger Games, where they put people in an arena where they must compete for food. Pretty similar to our experiment, right? Keep checking our posts in the coming days for more carnage. Let’s see if we can find a new Katniss.

- Group 4 - Gabriela, Katelin, Leonardo, Teresa, Thomas and Zara.
- Photos by Gabriela, Katelin, Teresa and Thomas.








Comments

Popular posts from this blog

Goodbye my BRUVver, Goodbye my friend

Just a few hours are left of the summer school, the report is done, presentation complete, video shown (to mixed reviews…philistines). We’ve had an incredible time here in Sweden and have learned a lot, about fish, BRUV devices, and ourselves… One of the many beautiful sunsets of Tjärnö Surprisingly our experiments worked out well, we discovered that the most complex habitats did indeed have the most fish. They like structures and hiding places, but not as much as they like mussels…which is why we managed to actually see them on the video! We watched many clips like this screenshot to count so many fish Thank you for keeping up with Team eFISHency over the past 10 days! We’ve enjoyed every moment (well mostly…), and are really happy with our work! xoxo Gossip Pearl

The wet lab odyssey begins

The Hunger Games wouldn’t be as majestic and thrilling if it weren’t for the games being held in Panem, a futuristic city where the wealthiest and wisest of all beings control the rest of the districts and shape the lives of the masses. So how do a bunch of marine biologists relate to all of this? Well, since we are superior beings, we have the control over our Panem, the wet lab. Just like the movie, districts are our holding tanks and high speed trains are water flows cascading towards the hottest district, where all our competitors await for their chance to be the next Katniss. Arduino, a kind of motherboard to which it’s possible to attach a series of different sensors and switches was used to regulate seawater temperature in our world of two districts: the hot and the cold districts. Our main goal was controlling the temperature in the tanks where our shrimp were kept overnight. This was sort of complex as we needed to have warm baths of running seawater at constant temperatur...

Sampling Tjärnö Bay

Professor Karim and Lucy after our last deployment, hurray!! Our experiments are finally finished! We were able to deploy BRUV (see our Finding Fish in Tjärnö Bay post for a description :) ) at all of our sampling locations, plus a few bonus ones. We sampled three different habitat types: sandy, muddy/algae, and harbour areas. Map of Tjärnö Bay with our sampling locations At all of our habitats we sampled at a depth of approximately 1.5 meters to assess what animals are typically found in the littoral zone of Tjärnö Bay - the littoral zone is the region of the sea closest to the shoreline. On our final day of sampling we decided to do a few extra deployments at 10 meters to search for species we didn’t find at shallower depths. We’re working on analyzing all our video footage now - stay tuned for an upcoming creature feature post! Justin and Catie setting up the cameras for deployment Since BRUV uses bait to attract fish, we also conducted snorkeling transects at all of ou...